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James's Deck

Deviation Actions

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Monster cards

Dark Magician

Dark, Level 7, Spellcaster, Atk 2500, Def 2100

Effect Monster cards

Gogogo Golem

Earth, Level 4, Rock/effect, Atk 1800, Def 1500

Once per turn, this defense position card cannot be destroyed

Photon Caesar x2

Light, Level 8, Warrior/effect, Atk 2000, Def 2800

When this card is Normal or Flip Summoned: You can Special Summon 1 "Photon Caesar" from your hand or Deck.

Gogogo Giant

Earth, Level 4, Rock/Effect, Atk 2000, def 0

When this card is Normal Summoned: You can target 1 "Gogogo" monster in your Graveyard; Special Summon that target in face-up Defense Position, then change this card to Defense Position. If this card attacks, it is changed to Defense Position at the end of the Battle Phase.

Tin Goldfish

Water, Level 4, Machine/Effect, Atk 800, Def 2000

When this card is Normal Summoned: You can Special Summon 1 Level 4 monster from your hand.

Queen Angel of Roses

Earth, Level 7, Plant/Effect, Atk 2400, Def 1300

You can Tribute Summon this card in face-up Attack Position by Tributing 1 Plant-Type monster. Once per turn, during your Standby Phase: Destroy the 1 face-up monster on the field that has the lowest ATK (your choice, if tied).

Rose Witch

Earth, Level 4, Plant/Effect, Atk 1600, Def 1000

This card can be treated as 2 Tributes for the Tribute Summon of a Plant-Type monster.

Witch of the black rose

Dark, level 4, spellcaster/effect/ tuner, Atk 1700, Def 1200

This card cannot be Special Summoned. When this card is Normal Summoned while you control no cards, draw 1 card and reveal it. If the card you drew is not a Monster Card, send it to the Graveyard and destroy this card.

Chirubime Princess of Autumn Leaves

Earth, Level 8, Plant/Effect, Atk 1800, Def 2800

Your opponent cannot target face-up Plant-Type monsters for attacks, except this one. If this card in your possession is sent to your Graveyard by your opponent's card (either by battle or by card effect): You can Special Summon 1 Plant-Type monster from your Deck, except "Chirubimé, Princess of Autumn Leaves".

Dark Magician Girl

Dark, Level 6, Spellcaster/Effect, Atk 2000, Def 1700

This card gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in either player's Graveyard.

Skilled Dark Magician

Dark, Level 4, Spellcaster/Effect, Atk 1900, Def 1700

Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Dark Magician" from your hand, Deck, or Graveyard.

Cyber Tutu

Earth, Level 3, Warrior/Effect, Atk 1000, Def 800

If the ATK of each monster your opponent controls is higher than the ATK of this card, this card can attack your opponent directly.

Cyber Prima

Light, Level 6, Warrior/Effect, Atk 2300, Def 1600

When this card is Tribute Summoned: Destroy all face-up Spell Cards on the field.

Cybernetic Magician

Light, Level 6, Spellcaster/Effect, Atk 2400, Def 1000

You can discard 1 card to target 1 face-up monster on the field; that target's ATK becomes 2000 until the End Phase.

Valkyrie of the Nordic Ascendant

Light, Level 2, Fairy/Tuner, Atk 400, Def 800

When this card is Normal Summoned, if your opponent controls a monster and you control no other cards: You can banish 2 "Nordic" monsters from your hand; Special Summon 2 "Einherjar Tokens" (Warrior-Type/EARTH/Level 4/ATK 1000/DEF 1000) in Defense Position.

Ancient Gear Golem

Earth, Level 8, Machine/Effect, Atk 3000, Def 3000

Cannot be Special Summoned. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.

Speed Warrior

Wind, Level 2, Warrior/Effect, Atk 900, Def 400

During the Battle Phase of the turn you Normal Summon this card, you can double its original ATK until the end of the Battle Phase.

Sylvan Flowerknight

Earth, level 4, Plant/Effect, Atk 1800, Def 1000

When this card is Normal Summoned: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can choose 1 "Sylvan" card from your Deck and place it on top of your Deck.

Galaxy-Eyes Photon Dragon

Light, Level 8, Dragon/Effect, Atk 3000, Def 2500

You can Special Summon this card (from your hand) by Tributing 2 monsters with 2000 or more ATK. During either player's Battle Step, when this card battles an opponent's monster: You can target the monster this card is battling; banish both it and this card. At the end of the Battle Phase, return any monsters banished by this effect to the field, and if the other monster was an Xyz Monster, this card gains 500 ATK for each Xyz Material it had when it was banished.

Vampire Hunter

Dark, Level 4, Warrior/Effect, Atk 1600, Def 1600

At the start of the Damage Step, if this card battles a DARK monster: Destroy that monster.

Marina, Princess of sunflowers

Fire, Level 8, Plant/Effect, Atk 2800, Def 1600

If exactly 1 other Plant-Type monster you control (and no other cards) is destroyed by battle or by card effect and sent to the Graveyard: You can target 1 card your opponent controls; destroy that target. This card must be face-up on the field to activate and to resolve this effect.

Silent swordmen LV3

Light, Level 3, Warrior/Effect, Atk 1000, Def 1000

Negate your opponent's Spell effects that target this card. During your Standby Phase: You can send this face-up card to the Graveyard; Special Summon 1 "Silent Swordsman LV5" from your hand or Deck. You cannot activate this effect the turn this card is Summoned or flipped face-up.

Silent swordmen LV5

Light, Level 5, Warrior/Effect, Atk 2300, Def 1000

This card is unaffected by your opponent's Spell effects. During your next Standby Phase after this card inflicts Battle Damage to your opponent by a direct attack: You can send this face-up card to the Graveyard; Special Summon 1 "Silent Swordsman LV7" from your hand or Deck.

Silent swordmen LV7

Light, Level 7, Warrior/Effect, Atk 2800, Def 1000

Cannot be Normal Summoned/Set. Must be Special Summoned by "Silent Swordsman LV5", and cannot be Special Summoned by other ways. Negate all Spell effects on the field.

Dark Eradicator Warlock

Dark, level 7 spellcaster/effect, Atk 2500, def 2100

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Dark Magician". Each time a Normal Spell Card is activated, inflict 1000 damage to your opponent.

Card ejector

Earth, level 3, spellcaster/effect, atk 400, def 400

Once per turn: you can target 1 card in your opponent's graveyard and banish it that target

Gagaga magician

Dark, level 4, spellcaster/effect, atk 1500, def 1000

Once per turn: You can declare a Level from 1 to 8; this card becomes that Level until the End Phase. You can only control 1 "Gagaga Magician". This card cannot be used as a Synchro Material Monster.

Gagaga girl

Dark, level 4, spellcaster/effect, atk 1000, def 800

You can target 1 "Gagaga Magician" you control; this card's Levelbecomes the Level of that monster. An Xyz Monster that was Summoned using only this card and other "Gagaga" monsters as Xyz Material gains this effect.
● When it is Xyz Summoned: You can target 1 Special Summoned monster your opponent controls; its ATK becomes 0.

Gagaga Child

Dark, level 2, spellcaster/effect, atk 800, def 1200

If you control a "Gagaga" monster other than "Gagaga Child", you can Special Summon this card (from your hand). When you do: You can target 1 "Gagaga" monster you control with a differentLevel than this card; this card's Level becomes the Level of that monster. You cannot conduct your Battle Phase the turn you activate this effect.

Fleur Synchron

Light, machine/tuner, level 2, atk 400, def 200

If this card is sent to the Graveyard as a Synchro Material Monster, you can Special Summon 1 Level 2 or lower monster from your hand.

Esper Girl

Earth, level 2, Psychic/Tuner, atk 500, def 300

When this removed from play card is Special Summoned, remove from play the top card of your Deck, face-down. When this card is sent from the field to the Graveyard, add that removed card to your hand.

Synchro monster cards

Odin, Father of the Aesir

Light, Level 10, Fairy/synchro/effect, Atk 4000, Def 3500

1 "Nordic Ascendant" Tuner + 2 or more non-Tuner monsters
Once per turn: You can make this card be unaffected by Spell/Trap effects until the End Phase. During the End Phase, if this face-up card you controlled was destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard this turn: You can banish 1 "Nordic Ascendant" Tuner monster from your Graveyard; Special Summon this card from the Graveyard. When Summoned this way: You can draw 1 card.

Chevalier de Fleur

Wind, level 8, Warrior/Synchro/Effect, atk 2700, def 2300

"Fleur Synchron" + 1 or more non-Tuner monsters
Once during each of your turns, when your opponent activates a Spell/Trap Card, you can negate the activation and destroy that card.

Gaia Knight, the Force of Earth

Earth, level 6, Warrior/Synchro, atk 2600, def 800

1 tuner and 1 non tuner monster

Ritual monster cards

Paladin of Photon Dragon

Light, Level 4, Warrior/Ritual/Effect, Atk 1900, Def 800

You can Ritual Summon this card with "Luminous Dragon Ritual". You can Tribute this card; Special Summon 1 "Galaxy-Eyes Photon Dragon" from your hand or Deck. When this card destroys an opponent's monster by battle and sends it to the Graveyard: Draw 1 card.

Xyz monster cards

Neo Galaxy-Eyes Photon Dragon

Light, Rank 8, Dragon/Xyz/Effect, Atk 4500, Def 3000

3 Level 8 monsters
when this card is Xyz Summoned using "Galaxy-Eyes Photon Dragon" as any of its Materials: Negate the effects of all other face-up cards currently on the field. Once per turn: You can detach 1 Xyz Material from this card; detach all Xyz Materials from monsters your opponent controls, then this card gains 500 ATK for each, also it can attack up to that many times during each Battle Phase this turn.

Alchemic Magician

Dark, Rank 4, Spellcaster/Xyz/Effect, Atk 1500, Def 1500

3 Level 4 Spellcaster-Type monsters
This card gains 200 ATK for each Spell Card in your Graveyard. Once per turn, during your End Phase: You can detach 1 Xyz Material from this card and send 1 card from your hand to the Graveyard; choose 1 Spell Card from your Deck, then Set it in your Spell & Trap Card Zone.

Photon Papilloperative

Light, Rank 4, Warrior/Xyz/Effect, Atk 2100, Def 1800

2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 Defense Position monster on the field; change it to face-up Attack Position, and if you do, it loses 600 ATK.

Maestroke the Symphony Djinn

Dark, Rank 4, Fiend/Xyz/Effect, Atk 1800, Def 2300

2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls; change it to face-down Defense Position. If a "Djinn" Xyz Monster you control would be destroyed, you can detach 1 Xyz Material from that monster instead.

Legendary Magician of Dark

Dark, rank 7, Spellcaster/Xyz/Effect, Atk 2500, def 2100

3 Level 7 monsters
must be Xyz Summoned and cannot be Special Summoned by other ways. If this card attacks your opponent directly and reduces their Life Points to 0, while it has a Xyz Material attached that was originally Spellcaster-Type, you win the Match.

Spell cards

Forbidden Lance, Quick-play Spell

Target 1 face-up monster on the field; until the End Phase, it loses 800 ATK, but is unaffected by the effects of other Spell/Trap Cards.

Vylon Matter, Normal spell

Select 3 Equip Spell Cards in your Graveyard. Return those cards to your Deck, and apply one of these effects: ● Draw 1 card. ●Destroy 1 card your opponent controls.

Pot of greed x3, Normal spell

Draw 2 cards

Monster reborn x3, Normal spell

Target 1 monster in either player's graveyard; special summon it

Lighting vortex, Normal spell

Discard 1 card. Destroy face up monsters your opponent controls.

Mystical space typhoons x3, Quick-play spell

Target 1 Spell/Trap Card on the field; destroy that target.

Luminous dragon ritual, Ritual Spell

This card is used to Ritual Summon "Paladin of Photon Dragon". You must also Tribute monsters from your hand or field whose total Levels equal exactly 4. You can banish this card from your Graveyard; banish monsters from your Graveyard whose total Levels equal exactly 4, and Special Summon 1 "Paladin of Photon Dragon" from your hand after that. (This Special Summon is treated as a Ritual Summon.)

Bound wand, Equip spell

Equip only to a Spellcaster-Type monster that has a Level. It gains ATK equal to its Level × 100. If the equipped monster is destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard, and this card is sent to the Graveyard as a result: You can Special Summon that monster from the Graveyard.

One day of peace, Normal spell

Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn.

One for one, Normal spell

Send 1 monster from your hand to the Graveyard; Special Summon 1 Level 1 monster from your hand or Deck.

Graceful charity, Normal spell

Draw 3 cards then discard 2 cards

Heavy storm, Normal spell

Destroy all Spell and Trap Cards on the field.

Gravity Axe – Grarl, Equip spell
The equipped monster gains 500 ATK. Monsters your opponent controls cannot change their battle positions.

Lucky Iron Axe, Equip spell
The equipped monster gains 500 ATK. When this face-up card you control is destroyed by your opponent's card effect and sent to your Graveyard: Draw 1 card.

Shooting Star Bow – Ceal, Equip spell
The equipped monster loses 1000 ATK, but it can attack your opponent directly.

Double summon, Normal spell x 3
You can conduct 2 Normal Summons/Sets this turn, not just 1.

Wicked-Breaking Flamberge - Baou

Send 1 card from your hand to the Graveyard; equip this card to a monster. It gains 500 ATK. Negate the effects of monsters destroyed by battle with the equipped monster.

Trap cards
Mirror force x2, Normal trap
When an opponent's monster declares an attack: Destroy allAttack Position monsters your opponent controls.

7 tools of the bandit, Counter trap

When a Trap Card is activated: Pay 1000 Life Points; negate the activation, and if you do, destroy it.

Magic jammer x3, Counter trap
When a Spell Card is activated: Discard 1 card; negate the activation, and if you do, destroy it.

Burst Rebirth, Normal trap
Pay 2000 Life Points, then target 1 monster in your Graveyard; Special Summon that target in face-down Defense Position.

Intrigue Shield, Normal trap
Target 1 face-up monster you control; equip this card to that target. Once per turn, while the equipped monster is in face-up Attack Position, it cannot be destroyed by battle. You take no battle damage from attacks involving it.

Sylvan Blessing, Normal trap
Place 1 card from your hand on either the top or bottom of the Deck, and if you do, Special Summon 1 "Sylvan" monster from your hand or Graveyard. It is unaffected by other card effects this turn. Place it on either the top or bottom of the Deck during the End Phase.

Xyz Effect, Normal trap
When you Xyz Summon a monster: You can target 1 card on the field; destroy it.

Xyz reflect, Counter trap
When a Spell Card, Trap Card, or monster effect is activated that targets a face-up Xyz Monster(s) on the field: Negate the activation, and if you do, destroy it, then inflict 800 damage to your opponent.

Nordic Relic Gungnir, Normal trap
Remove from play 1 face-up "Aesir" or "Nordic" monster you control to select 1 card on the field. Destroy that card. During your 2nd End Phase after activation, the monster you removed to activate this card returns to the field in face-up Attack Position.

Nordic Relic laevateinn, Normal trap
Target 1 face-up monster on the field that destroyed a monster by battle this turn; destroy it. Cards and effects cannot be activated in response to this card's activation.

Nordic Relic Megingjord, Normal trap
Select 1 face-up "Aesir" or "Nordic" monster you control. Its ATK/DEF becomes double the original ATK/DEF, until the End Phase. That monster cannot attack your opponent directly this turn.

Call of the haunted, Continuous trap
Activate this card by targeting 1 monster in your Graveyard; Special Summon that target in face-up Attack Position. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card. Xyz reborn
Target 1 Xyz Monster in your Graveyard; Special Summon it and attach this card to it as an Xyz Material.

Draining Shield

When an opponent's monster declares an attack: Target the attacking monster; negate that attack, and if you do, gain Life Points equal to that target's ATK.

here's james deck i hope it's not to OP

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